Posts tagged flash

Game Programming with Patterns: Model View Controller

For those of you new to Flash programming – or any kind of programming – you might not have thought about object oriented programming beyond just trying to get the stupid stuff to compile. When people think about OOP it drudges up ideas of classes, inheritance, methods, abstract members, and a bunch of other stuff that sounds great but how do we apply this to our great game idea? When you’re learning object oriented programming the most important thing you can take away is how to use object patterns to quickly prototype your ideas. More >

Kick Your Game Development Up A Notch With Subversion, Trac, and Harvest

Trac works great with Subversion and can help you finish your game project

Trac works great with Subversion and can help you finish your game project

When you’re writing a game it’s easy to lose track of your time, ideas, and the fun of it all.  You’ve gotta figure out your goals, sketch out your ideas, build prototypes, iterate, and take feedback on a project.  I know you’ve all got those legal pads with the next great game scribbled down on them.  Time to think like a project manager and get that stuff done.

More >